Category: Columns

Raffles Press vs. Escape Rooms

By Raffles Press

If the holiday proves to be dreary and boring, consider this: excitement. Crave the adrenaline rush that comes with writing your conclusion in a minute? The exciting feeling of waiting for the teacher to utter the question that decides your PW grades? Do not fear! You can now escape more than your promo results and PW group mates, for the escape rooms are here. Raffles Press visited four different escape rooms (which were definitely exciting), and we are here now to tell you all you need to know about them.

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PMTPG: H3 Game Theory

By Zacchaeus Chok (18S03O), Elizabeth Leong (18S06G) and Ling Young Loon (18S07A)

Game theory is hard to pin down. It originates from a fascinating line of economic thought, but feels more like a branch with its own roots. The H3 game theory module stands under the shadow of economics, but truthfully, the concepts of the subject stretch way further. The umbrella of game theory ponders over all of academia, spanning political science to evolutionary biology.

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The Incredible Potential of the Superhero Genre

By Joellene Yap (19S07A)

This article was written in collaboration with Film Society. 

Released in 2004, The Incredibles is considered the second hit superhero movie of the 21st century. It came out only 2 years after Spider-Man — the first in the Tobey Maguire trilogy — and right at the birth of the superhero genre. Its themes are common to the genre, but are framed in a unique way, one that remains singular even amidst the past 10 years of the Marvel Cinematic Universe (and the past 7 years of the DCEU….haha).

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FEEL: Mental Health Awareness Week 2018

By Mabel Yet (19S03Q) and Varun Karthik (19S06A)
Photos courtesy of Kathryn Oei (19A01A) from Raffles Photographic Society

In a perfectly ordered universe, we would hop out of our beds each morning at the keen ringing of our alarms. We’d buzz with energy as we attend all of our lectures and produce top-notch grades almost effortlessly. And we’d never break or buckle even under mounting pressure.

On the surface, it seems like everyone has got their act together, as we are expected to have. Having been blessed with so many privileges–from having a proper education to not having to worry about your next meal–it’s only expected that our lives ought to be impeccable and Oh So Wonderful. Yet, it is these expectations that have shrouded the difficult topic of mental health in shadow.

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Ready Player One – Is Entertainment Enough?

By Aaron Tan (19A01B)

It was at South by Southwest 2017, one of the largest annual conglomerates of film, interactive media, and music conferences in the world, that cinematic legend Steven Spielberg stepped onstage to debut his latest feature: Ready Player One.

The sci-fi CG bonanza, based on the titular New York Times bestseller by Ernest Cline, was one of the most anticipated movies of the year, not least by pop-culture aficionados all around the globe. It promised to be a rollicking adventure through virtual reality,  with one single, central goal — to entertain.

“This is not a film that we’ve made,” Spielberg quipped to the sold-out audience of the Paramount Theatre. “This is — I promise you — a movie.”

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